Tech information
A few automatic EasyWebEditor behaviors use Javascript.
Generally:
all Javascript variable and constant names start with IperC_
all function names start with IperF_
preloaded image’s names start with IperP_
the name of any window to open is user defined. The name of the page that calls a window is PagXX, where XX is the page number (the number in the box near to Undo button, in the “Page” toolbar). This name is accessible as opener.name in the window.
images to be mapped are named i0, i1, i2, i3, ...
maps for sensible images are named ma0, ma1, ma2, ma3,...
anchors are named a0,a1,a2,...
Prototype libraries (files .CUS):
all prototypes used in an hypertext are saved in the .AEH file. To read an hypertext that uses prototypes, the source library is not needed. You need the library if you want to insert in the hypertext another object of same kind (but this is not a strict limitation, you can also use cut & paste).