Insert generic object (Java, Active X ...)
With this window you can insert objects not directly supported by the program.
In case you want to refer to internal objects within your code (for example the images and the pages automatically managed by EasyWebEditor), you can handle this by placing “dynamic references”, visually.
For example, if you press the button “Insert image ref”, EWE will visually insert a marker that will be replaced by the actual name of the image, anytime the program will output the HTML code.
For a Java applet (.class file) you have to press the “Main object” button.
In other words, you simply tell to EasyWebEditor where to place the name of an image/link/file in the code, and that name will be inserted on-the-fly, when the HTML pages will be actually generated. This way, the reference is always up to date, thereby avoiding the need of manual maintenance of the code. Click on the image to get Help: